AdventureX 2014 – Alex Francois presents “The Slaughter”.
AdventureX 2014 – Do’s and Don’ts of Writing in Adventure Games
Alex Francois presents his successfully kickstarted game the Slaughter at AdventureX 2014, after having previously exhibited in 2013. “A serial killer is terrorizing the streets of Victorian London, and private investigator Sydney Emerson has hit a new low between finding lost dogs and receiving alleyway beatings. A turn of events sees Sydney forgoing his selfish […]
AdventureX 2014 – Are Nostalgia and Tropes Bad Things?
Francisco Gonzalez from Wadjet Eye games, brings us through this masterclass of the Do’s and Don’ts of writing for Adventure games. How do you write great dialogue? Should you just write on the fly or plan it out? Does reading it out loud help?
AdventureX 2014 – Betram Fiddle
Francisco Gonzalez, Theo Waern, Dave Gilbert & Drew Wellman took to the panel room in 2014 to discuss nostalgia and “retro” in adventure games. Should adventure games be so focused on the past? What effect does this have on modern adventure games and how the public sees them?
AdventureX 2014 – Followed Freeware – Freeware adventure games
Alexander Birke came to AdventureX in 2014 to talk about British adventure game Bertram Fiddle.
AdventureX 2013 – James Broome – Quest for Infamy
Steven Brown from Adventuregamers.com joined us in 2014 to give a talk highlighting his time as the freeware adventure game correspondant for the site. In this talk he runs us through some of the games that have stood out most for him.
AdventureX 2013 – Charles Cecil a brief history of writing for adventure games
James Broome from Infamous Quests premiered the trailer for Quest for Infamy at AdventureX, then demoed the game and talked us through the various features of the game.
Adventure-Treff interviews Charles Cecil
Charles Cecil talks in 2013 about his history of writing for adventure games. The talk covers the beginning of the adventure genre, the founding of Revolution, the business side of adventure games and the launch of Broken Sword 5.
AventureX 2013 talk – Josué Monchan on 20 years of Pendulo Studios
Charles Cecil visited AdventureX in 2013 and gave a talk about Broken Sword, whilst he was there Adventure-Treff interviewed him about the release of Broken Sword 5, and the future of Revolution Software.
AdventureX 2012 Summary Video
In this talk from 2013, special guest speaker Josué Monchan talks about his career as a writer and the ups and downs of Pendulo studios, creators of games such as Runaway and Yesterday. This is one of my favourite talks from AdventureX so far as Josué is not only a great speaker, but very honest […]
We had a wide variety of attendees in 2012, to celebrate a short documentary style trailer was shot. The video interviews many speakers and gives a great overview of the event itself.