Saturday 10th November
10:00 – Doors open
10:30 – Welcome to AdventureX
We open up the conference, then take you on a whirlwind tour of fire safety tips, information about the event and details about the after-show pub.
10:45-11:15 – Dave Gilbert | Talk | No Idea What I’m Doing
Dave Gilbert (Wadjet Eye Games) opens the conference with a postmortem of his latest indie hit. Unavowed is “unambiguously, Gilbert’s best game” (AV Club), “unquestionably one of the most impressive point and click adventures made in many, many years” (Rock, Paper, Shotgun) and unsurprisingly, our first choice to begin AdventureX 2018.
11:15-11:45 – Sally Beaumont | Talk | Directing Voice Actors
A crash course in working with voice actors to get the right read for your game. Voice Actor Sally Beaumont will walk us through a recording session, from script preparation to performance direction and what to expect from a professional voice actor on the day. Find the fun in this collaborative, creative process and gain the confidence to direct like a pro.
12:15-12:45 – Chris Bateman | Talk | The Secret World of Game Narrative
Players agree that they value storytelling in games, but what counts as a great game story depends in part upon the different ways that players enjoy games. Award-winning game designer and narrative designer Chris Bateman (Discworld Noir, Tropico 6) shows why there is never just one way of making stories for games – and why thinking about games from the perspective of screenwriting in other media inevitably leads writers astray.
12:45-1:15 – Ranjani Natarajan | Talk Immersive Fiction and Audio Storytelling in Tabletop RPG Zombies, Run!
Interactive fiction in video games can be an isolating experience, with each person playing their own version of the story. Producer and Campaign Engineer on the Zombies, Run! board game, Ranjani Natarajan talks about the evolution of group experiences of interactive fiction – from tabletop RPGs to immersive theatre.
2:00-3:00 – Ragnar Tørnquist | Feature
A talk from the architect of the modern adventure. Ragnar Tørnquist is the creator of narrative saga The Longest Journey, Dreamfall and Dreamfall Chapters. Ragnar gives us a glimpse of his upcoming psychological mystery game, the “Fjord Noir” Draugen
3:15-3:45 – Vivek Gohil | Talk | The Answer to Zombie Fatigue
Freelance Journalist & Disability Advocate Vivek Gohil uses the Walking Dead and transhumanism to explore the untapped potential of disability narratives for creating innovative storytelling opportunities. How can disability narratives end zombie fatigue?
3:45-4:15 – Rachel Presser | Talk | Point-and-Click Adventure Games as Empathy Machines
Writer and consultant Rachel Presser (Sonic Toad) asks how game designers use the medium and their storytelling and world-building skills to cultivate empathy? Western society is experiencing an empathy crisis and more adventure games may be exactly what we need.
4:30-5:30 – The Delightful Sausage | Entertainment Feature
Offbeat comedy duo The Delightful Sausage (AKA Chris & Amy) are contractually obliged to perform their critically acclaimed tour of The Internet. A whirlwind adventure with surreal sketches, terrifying illustrations and yeast.
“Inventive and increasingly hysterical” (The Skinny)
“Best” (The Guardian).
5:30 – The Pub
Info coming soon…