On Sunday we welcome back everyone who attended on Saturday, as well as several fresh faces. Make sure to grab a new wristband and explore the exhibitor’s hall.

Check out the Schedule Overview or view Saturday’s programme here.

Sunday 20th November

10:00 – Doors open to the public

10:15-10:45 – Michael Stein | Talk | How to Work with the Press

file000126439062Michael Stein draws on eight years writing for Adventure-Treff to help developers learn how to talk to the press. He’ll cover setting up press kits, press releases and ways of presenting assets to boost your chances of getting the right kind of attention.

10:45-11:15 – Alexis Kennedy | Talk | Poetic Design: Mechanics as Allegory

fallen-londonAlexis Kennedy (Sunless Sea, Fallen London, Stellaris) takes time out from creating the world’s first Cultist Simulator, to present his talk ‘Poetic Design: Mechanics as Allegory’.

11:45-12:30 – Writing About Games | Panel

I don't know why this is a picture of a Wii box with a PlayStation controller, but it's a nice picture.
John Walker, Ellie Gibson, Richard Cobbett and Michael Stein bring their experience as reviewers, writers and humorists to bear on interactive narrative. What makes stories important?

12:30-1:00 – Georg Hobmeier | Talk | Docu Games – Moving Beyond Fiction

photo-1448932223592-d1fc686e76eaOnly a fraction of the global gaming market focuses on real-world subject matter, and few games deliberately address sociopolitical issues. Georg Hobmeier (Causa Creations) sees tremendous potential lying dormant, and offers new solutions for game design, content development, marketing and monetisation.

1:45-2:30 – Emily Short | Talk | The Past, Present and Future of Interactive Fiction

rome_cover_portraitWe’re joined by celebrated interactive fiction writer Emily Short (Galatea, Blood and Laurels) as she gives us her view of the past, present and future of interactive fiction.

2:45-3:15 – Jay Tholen | Talk | Dropsy Post Mortem

DropsyCreepy clowns are in the news… meanwhile, developer Jay Tholen joins us to discuss his lovable ‘Point & Click Hugventure’ Dropsy. This is the first time AdventureX has covered the ‘Hugventure’ genre, and it promises to be a fascinating look into a unique indie hit.

3:15-3:45 – Greg Buchanan | Talk | Moral Choices: Consequence and Responsibility

supremacyGreg Buchanan (Paper Brexit, Paper Drumpf) asks why we present players with moral choices in games, exploring the Bioshock series, Grand Theft Auto IV, Life is Strange, the Mass Effect series, and his own work. This talk will explore what it means for a choice to matter and those moments when games refrain from showing consequence.

4:00-4:45 – The Dark Room | Entertainment Feature


Described as “This is the future of gaming” by Ron Gilbert, The Dark Room is comedian John Robertson’s critically lauded live-action video game. Originally a hit YouTube series, the live show debuted in 2012 at the Edinburgh Fringe and has been going ever since (***** Fringe Review).
If YOU can escape The Dark Room, you’ll have a chance to buy some rare The Dark Room merch after the show.

5:30 – The Pub

Having (hopefully) escaped The Dark Room, and cleared away all our exhibition stands we will retire to the pub for drinks and nibbles at the Rose pub. Please remember to keep your AdventureX wristband with you!