AdventureX 2018 Roundup
AdventureX 2017 – Ian Thomas – Non Verbal Narrative Design
Another year and another AdventureX done. This year we ran in conjunction with the British Library as part of International games week. Thanks to everyone’s support, we blazed through our Kickstarter and sold out all the tickets we had available via the British Library Ticket system. We have a feedback form up if you have […]
AdventureX 2017 – Jess Haskins- The Politics of Worldbuilding
In this talk from AdventureX 2017 Ian Thomas of Talespinners talks us through the methods we can employ to tell stories without words.
AdventureX 2017 – Chris Payne – Storytelling with cameras
In this talk from 2017 game designer Jess Haskins talks about the politics of creating a game world. If you don’t create with a clearly articulated perspective in mind, your work is likely to reinforce a host of tropes and implicit assumptions you hadn’t even considered. Especially when you set out to build an entire world
AdventureX 2017 – Lottie Bevan – Producing Successful Narrative-Driven Games
In this talk from AdventureX 2017 Chris Payne co-founder of Quantum Soup guides us through the use of cameras, how they are used in film and how this compares to games.
AdventureX 2016 – Richard Cobbett – The Art of humour in games
In this talk from AdventureX 2017 Lottie Bevan gives a masterclass on producing narrative games, using examples from her time Failbetter games the talk looks at aligning creativity with commercial reality. Lottie has since gone on to co-found Weather Factory who have just launched the excellent Cultist Simulator.
AdventureX 2016 – Charles Cecil – The Past, Present and Future of Adventure games
In this talk from 2016, games writer Richard Cobbett presented his talk on using humour in games.
Adventurex 2015 – Francois Alliot from Nerial talks about Reigns
Charles Cecil ( Revolution Software) returns to AdventureX to discuss the past, present, and future of adventure games.
AdventureX 2015 – CBE Software Retrospective
Francois Alliot from Nerial games came to AdventureX in 2015 to talk to us about Nerial’s game Reigns. Since the talk last year Reigns has been released published by Devolver Digital, and has been a massive success.
Adventurex 2015 – Talk Video – “This Story isn’t for you”
Jan Kavan from CBE software takes us through the ten year history of the company revealing footage of projects that have never been seen publicly before, multiple publishers and the decline and rise of the German adventure game market. Thanks again to Adventure-Treff for filming.
The fine folks at Adventure-Treff filmed this panel from 2015, where Francisco Gonzalez, Alasdair Beckett-King, Jan Kavan, Ian Thomas and Alex Francois discuss player access to narrative, and being unfair to the player. Can we have a rewarding experience as a player when parts of the narrative get locked off?